Tuesday, May 4, 2010

Production

In order to create separate shots I had to render different cameras and sets of frames. I created four cameras which focused on different parts of the animation. The first camera focuses on a far shot of the whole scene. The second camera zoomed in to focus on the tapping foot. The third camera zoomed in on the characters face as he caught the match and the fourth on the match as it fell to the ground. I also used the first camera to render a scene without cuts in which you could see the entire animation with no closeups.

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